arXiv:2402.07924v1 Announce Type: cross
Abstract: Mixed Reality (MR) and Artificial Intelligence (AI) are increasingly becoming integral parts of our daily lives. Their applications range in fields from healthcare to education to entertainment. MR has opened a new frontier for such fields as well as new methods of enhancing user engagement. In this paper, We propose a new system one that combines the power of Large Language Models (LLMs) and mixed reality (MR) to provide a personalized companion for educational purposes. We present an overview of its structure and components as well tests to measure its performance. We found that our system is better in generating coherent information, however it’s rather limited by the documents provided to it. This interdisciplinary approach aims to provide a better user experience and enhance user engagement. The user can interact with the system through a custom-design smart watch, smart glasses and a mobile app.
Mixed Reality and Artificial Intelligence: Enhancing User Engagement
Mixed Reality (MR) and Artificial Intelligence (AI) are increasingly becoming integral parts of our daily lives, revolutionizing fields like healthcare, education, and entertainment. The combination of these two technologies opens up new frontiers and possibilities for enhancing user engagement and providing personalized experiences.
The focus of this paper is on the development of a new system that combines the power of Large Language Models (LLMs) and mixed reality (MR) to create a personalized companion for educational purposes. This interdisciplinary approach aims to provide a better user experience by leveraging the capabilities of AI and MR technologies.
Leveraging the power of AI, the system is capable of generating coherent and contextually relevant information in response to user inputs or queries. By utilizing Large Language Models, which have been trained on vast amounts of data, the system can provide accurate and helpful information to users, enhancing their learning experience.
The integration of mixed reality into the system adds another layer of immersion and interactivity. Users can interact with the system through a variety of devices, including custom-designed smart watches, smart glasses, and a mobile app. These devices serve as the window into the mixed reality environment, allowing users to see and interact with virtual objects or information seamlessly blended with their real-world surroundings.
The potential applications of this system are vast. In the education sector, it can serve as a personalized tutor or study companion, providing tailored explanations and examples based on the individual’s learning style and progress. In healthcare, it can assist medical professionals during procedures by overlaying real-time information or simulations onto the patient’s body. In entertainment, it can offer immersive experiences and interactive storytelling.
As mentioned in the paper, one limitation of the system is its reliance on the documents provided to it. The quality and diversity of the documents can impact the system’s ability to generate accurate and comprehensive responses. To improve this aspect, future developments could focus on expanding the dataset and refining the pre-training process to increase the system’s knowledge base.
The wider field of multimedia information systems encompasses various technologies and techniques, including animations, artificial reality, augmented reality, and virtual realities. This paper contributes to the advancement of this field by combining AI and MR to create a personalized educational companion. The integration of animations and visualizations within the mixed reality environment can further enhance the learning experience, making complex concepts more understandable and engaging.
In conclusion, the combination of Mixed Reality and Artificial Intelligence holds great potential for enhancing user engagement and providing personalized experiences in various domains. This interdisciplinary approach brings together the fields of multimedia information systems, animations, artificial reality, augmented reality, and virtual realities, paving the way for exciting developments and innovations in the future.